Server Engineer (Game Payment )-Basic China-Taiwan [China]


 

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Responsibilities< /h3>

1. Responsible for the development and maintenance of the Byte Game business payment core system, and system stability construction 2. Responsible for the research and development of the company's platform-level business development framework/complex business system/basic platform, such as: security cooperation Planning, configuration center, traffic gateway, disaster recovery platform, big data storage, and global network, with the goal of building a stable system service with high availability and fault tolerance in large DAU scenarios 3. Fully understand the business characteristics of the payment business, and develop and construct suitable A system of domain-specific models.


Qualifications

1. Bachelor degree or above, more than 3 years of work experience, familiar with GoLang language, have actual project use and development experience, for other advanced Language, at least one technical language in Java/C++/C# 2. Have a good understanding of mainstream microservice architecture and related technologies, and be familiar with common tools and frameworks under the microservice framework 3. Have excellent system design capabilities , proficient in the principles and applications of database, cache, and message queue 4. Strong learning ability, strong sense of responsibility for products, good communication skills and excellent teamwork skills 5. Have transaction-related core systems (e-commerce , payment, etc.) R&D experience is a plus 6. Positive and optimistic, strong sense of responsibility, careful work, good team communication and collaboration skills.

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